using System.Collections;
using UnityEngine.UI;
public class NewBehaviourScript : MonoBehaviour
{
// Use this for initialization
void Start()
{
}
// Update is called once per frame
void Update()
{
myfun();
}
public void myfun()
{
float num = 0;
num = GameObject.Find("Slider").GetComponent<Slider>().value;
Text mytxt = GameObject.Find("Text").GetComponent<Text>();
mytxt.text = num.ToString();
Image img = GameObject.Find("Image").GetComponent<Image>();
img.color = new Color(num,0.0F,0.0F,1.0F);
float num2 = 0;
num2 = GameObject.Find("Slider2").GetComponent<Slider>().value;
Text mytxt2 = GameObject.Find("Text2").GetComponent<Text>();
mytxt2.text = num2.ToString();
Image img2 = GameObject.Find("Image2").GetComponent<Image>();
img2.color = new Color(0.0F,num2,0.0F,1.0F);
float num3 = 0;
num3 = GameObject.Find("Slider3").GetComponent<Slider>().value;
Text mytxt3 = GameObject.Find("Text3").GetComponent<Text>();
mytxt3.text = num3.ToString();
Image img3 = GameObject.Find("Image3").GetComponent<Image>();
img3.color = new Color(0.0F,0.0F,num3,1.0F);
Image img4 = GameObject.Find("Image4").GetComponent<Image>();
img4.color = new Color(num,num2,num3,1.0F);
}
}
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